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commit b8c0ebccfd6f1a879e3cf3012b30b51dde31387b
Author:     Jelle Raaijmakers <jelle@gmta.nl>
AuthorDate: Tue May 10 01:32:04 2022 +0200
Commit:     Andreas Kling <kling@serenityos.org>
CommitDate: Tue May 10 19:36:41 2022 +0200

    LibSoftGPU: Implement depth offset factor
    
    This implements the depth offset factor that you can set through e.g.
    OpenGL's `glPolygonOffset`. Without it, triangles might start to Z-
    fight amongst each other.
    
    This fixes the floor decals in Quake 3.