SerenityOS build: Wednesday, May 11
Images 💾⌗
- serenity-i686-20220511-b8c0ebc.img.gz (Raw image, 123.14 MiB)
- serenity-i686-20220511-b8c0ebc.vdi.gz (VirtualBox VDI, 122.95 MiB)
Last commit ⭐⌗
commit b8c0ebccfd6f1a879e3cf3012b30b51dde31387b
Author: Jelle Raaijmakers <jelle@gmta.nl>
AuthorDate: Tue May 10 01:32:04 2022 +0200
Commit: Andreas Kling <kling@serenityos.org>
CommitDate: Tue May 10 19:36:41 2022 +0200
LibSoftGPU: Implement depth offset factor
This implements the depth offset factor that you can set through e.g.
OpenGL's `glPolygonOffset`. Without it, triangles might start to Z-
fight amongst each other.
This fixes the floor decals in Quake 3.
Other builds